56 cards found.

Seascape Aerialist

Creature Merfolk Wizard Ally   2 / 3   {4}{U} (5)

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.
"The sky is like another sea. It teems with currents, life, and endless possibility."



Color Identity: U,Blue
Printings:
Zendikar (Uncommon)

Foreign Names:

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See Beyond

Sorcery {1}{U} (2)

Draw two cards, then shuffle a card from your hand into your library.
Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Common)

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Somnophore

Creature Illusion   2 / 2   {2}{U}{U} (4)

Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.



Color Identity: U,Blue
Printings:
Urza's Saga (Rare)

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Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

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Thada Adel, Acquisitor

Legendary Creature Merfolk Rogue   2 / 2   {1}{U}{U} (3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles their library. Until end of turn, you may play that card.



Color Identity: U,Blue
Printings:
Worldwake (Rare)

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Thalakos Deceiver

Creature Thalakos Wizard   1 / 1   {3}{U} (4)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)



Color Identity: U,Blue
Printings:
Stronghold (Rare)

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Thalakos Drifters

Creature Thalakos   3 / 3   {2}{U}{U} (4)

Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
They drift in and out of shadow and ever on toward madness.



Color Identity: U,Blue
Printings:
Exodus (Rare)

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Thalakos Sentry

Creature Thalakos Soldier   1 / 2   {1}{U} (2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
"Ill luck and poor geography caught the Thalakos between us and the Dauthi."
—Lyna, Soltari emissary



Color Identity: U,Blue
Printings:
Tempest (Common)

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Torch Slinger

Creature Goblin Shaman   2 / 2   {2}{R} (3)

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
Once thrown, twice burned.



Color Identity: R,Red
Printings:
Zendikar (Common)

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Vampire Nocturnus

Creature Vampire   3 / 3   {1}{B}{B}{B} (4)

Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.



Color Identity: B,Black

Veiled Apparition

Enchantment {1}{U} (2)

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."



Color Identity: U,Blue
Printings:
Urza's Saga (Uncommon)

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Vengeance

Sorcery {3}{W} (4)

Destroy target tapped creature.
Bitter as wormwood, sweet as mulled wine.



Color Identity: W,White
Printings:
Ninth Edition (Uncommon)

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Viashino Sandstalker

Creature Viashino Warrior   4 / 2   {1}{R}{R} (3)

Haste (This creature can attack and {t} as soon as it comes under your control.)
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)



Color Identity: R,Red

Warren Instigator

Creature Goblin Berserker   1 / 1   {R}{R} (2)

Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.



Color Identity: R,Red

Zirilan of the Claw

Legendary Creature Viashino Shaman   3 / 4   {3}{R}{R} (5)

{1}{R}{R}, {t}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

This card is on the reserved list.


Color Identity: R,Red
Printings:
Mirage (Rare)

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No results found.
Bummer

56 cards found.